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@@ -10,7 +10,7 @@ add_definitions ( -DUSE_CMAKE_CONFIG_H )
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if(WIN32)
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# Windows
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# Surpress some warnings
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# Surpress some useless warnings
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add_definitions ( /D "_CRT_SECURE_NO_DEPRECATE" /W1 )
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# Zlib stuff
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set(ZLIB_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/../../zlib/zlib-1.2.5"
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@@ -39,6 +39,7 @@ configure_file(
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)
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set(minetest_SRCS
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guiMainMenu.cpp
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porting.cpp
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guiMessageMenu.cpp
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materials.cpp
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@@ -108,8 +109,11 @@ include_directories(
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set(EXECUTABLE_OUTPUT_PATH ../bin)
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set(JTHREAD_LIBRARIES "jthread")
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set(JTHREAD_SRCS "")
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if(BUILD_CLIENT)
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add_executable(minetest ${minetest_SRCS})
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add_executable(minetest ${minetest_SRCS} ${JTHREAD_SRCS})
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target_link_libraries(
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minetest
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${ZLIB_LIBRARIES}
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@@ -119,18 +123,18 @@ if(BUILD_CLIENT)
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${BZIP2_LIBRARIES}
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${PNG_LIBRARIES}
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${X11_LIBRARIES}
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jthread
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${JTHREAD_LIBRARIES}
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${PLATFORM_LIBS}
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${CLIENT_PLATFORM_LIBS}
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)
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endif(BUILD_CLIENT)
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if(BUILD_SERVER)
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add_executable(minetestserver ${minetestserver_SRCS})
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add_executable(minetestserver ${minetestserver_SRCS} ${JTHREAD_SRCS})
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target_link_libraries(
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minetestserver
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${ZLIB_LIBRARIES}
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jthread
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${JTHREAD_LIBRARIES}
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${PLATFORM_LIBS}
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)
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endif(BUILD_SERVER)
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@@ -143,7 +147,11 @@ if(MSVC)
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# Visual Studio
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# EHa enables SEH exceptions (used for catching segfaults)
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set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG")
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set(CMAKE_CXX_FLAGS_RELEASE "/EHa /MD /O2 /Ob2 /Oi /Ot /Oy /GL /FD /MT /GS- /arch:SSE /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/LTCG /NODEFAULTLIB:\"libcmtd.lib\"")
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# Debug build doesn't catch exceptions by itself
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# Add some optimizations because otherwise it's VERY slow
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set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
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if(BUILD_SERVER)
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