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@@ -397,7 +397,6 @@ public:
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// Environment and Connection must be locked when called
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void SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver);
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//TODO: Sending of many blocks in a single packet
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// Environment and Connection must be locked when called
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//void SendSectorMeta(u16 peer_id, core::list<v2s16> ps, u8 ver);
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@@ -420,7 +419,6 @@ private:
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// Virtual methods from con::PeerHandler.
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// As of now, these create and remove clients and players.
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// TODO: Make it possible to leave players on server.
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void peerAdded(con::Peer *peer);
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void deletingPeer(con::Peer *peer, bool timeout);
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@@ -514,5 +512,10 @@ private:
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friend class RemoteClient;
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};
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/*
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Runs a simple dedicated server loop
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*/
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void dedicated_server_loop(Server &server);
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#endif
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