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updated menu a bit, and some other small fixes
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@@ -128,6 +128,9 @@ void init_mapnode()
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for(u16 i=0; i<256; i++)
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{
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ContentFeatures *f = &g_content_features[i];
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// Re-initialize
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*f = ContentFeatures();
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for(u16 j=0; j<6; j++)
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f->tiles[j].material_type = initial_material_type;
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}
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