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Attached particle spawners
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@@ -258,6 +258,7 @@ public:
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float minexptime, float maxexptime,
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float minsize, float maxsize,
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bool collisiondetection, bool collision_removal,
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ServerActiveObject *attached,
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bool vertical, const std::string &texture,
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const std::string &playername);
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@@ -434,6 +435,7 @@ private:
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float minexptime, float maxexptime,
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float minsize, float maxsize,
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bool collisiondetection, bool collision_removal,
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u16 attached_id,
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bool vertical, const std::string &texture, u32 id);
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void SendDeleteParticleSpawner(u16 peer_id, u32 id);
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