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Switch player names to std::string
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@@ -30,10 +30,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "porting.h" // strlcpy
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Player::Player(const char *name, IItemDefManager *idef):
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Player::Player(const std::string name, IItemDefManager *idef):
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inventory(idef)
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{
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strlcpy(m_name, name, PLAYERNAME_SIZE);
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m_name = name;
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inventory.clear();
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inventory.addList("main", PLAYER_INVENTORY_SIZE);
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