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Implemented view bobbing (testing simple lemniscate shape)
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@@ -1477,7 +1477,7 @@ void the_game(
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if(FIELD_OF_VIEW_TEST)
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{
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client.updateCamera(v3f(0,0,0), v3f(0,0,1), M_PI);
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client.updateCamera(v3f(0,0,0), v3f(0,0,1), camera_fov);
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}
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else
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{
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