mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 16:45:20 +02:00
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
This commit is contained in:
@@ -1718,10 +1718,12 @@ void GenericCAO::processMessage(const std::string &data)
|
||||
}
|
||||
}
|
||||
|
||||
/* \pre punchitem != NULL
|
||||
*/
|
||||
bool GenericCAO::directReportPunch(v3f dir, const ItemStack *punchitem,
|
||||
float time_from_last_punch)
|
||||
{
|
||||
assert(punchitem);
|
||||
assert(punchitem); // pre-condition
|
||||
const ToolCapabilities *toolcap =
|
||||
&punchitem->getToolCapabilities(m_gamedef->idef());
|
||||
PunchDamageResult result = getPunchDamage(
|
||||
|
Reference in New Issue
Block a user