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@@ -1841,7 +1841,7 @@ mesh_generation_threads (Mapblock mesh generation threads) int 0 0 8
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# All mesh buffers with less than this number of vertices will be merged
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# during map rendering. This improves rendering performance.
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mesh_buffer_min_vertices (Minimum vertex count for mesh buffers) int 100 0 1000
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mesh_buffer_min_vertices (Minimum vertex count for mesh buffers) int 300 0 1000
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# True = 256
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# False = 128
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