mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-14 09:05:19 +02:00
Biome API: Make fallback biome stone and water, disable filler
This commit is contained in:
@@ -43,15 +43,15 @@ BiomeManager::BiomeManager(IGameDef *gamedef) :
|
||||
b->name = "Default";
|
||||
b->flags = 0;
|
||||
b->depth_top = 0;
|
||||
b->depth_filler = 0;
|
||||
b->depth_filler = -MAX_MAP_GENERATION_LIMIT;
|
||||
b->depth_water_top = 0;
|
||||
b->y_min = -MAX_MAP_GENERATION_LIMIT;
|
||||
b->y_max = MAX_MAP_GENERATION_LIMIT;
|
||||
b->heat_point = 0.0;
|
||||
b->humidity_point = 0.0;
|
||||
|
||||
b->m_nodenames.push_back("air");
|
||||
b->m_nodenames.push_back("air");
|
||||
b->m_nodenames.push_back("mapgen_stone");
|
||||
b->m_nodenames.push_back("mapgen_stone");
|
||||
b->m_nodenames.push_back("mapgen_stone");
|
||||
b->m_nodenames.push_back("mapgen_water_source");
|
||||
b->m_nodenames.push_back("mapgen_water_source");
|
||||
@@ -132,8 +132,8 @@ void BiomeManager::clear()
|
||||
|
||||
void Biome::resolveNodeNames()
|
||||
{
|
||||
getIdFromNrBacklog(&c_top, "mapgen_dirt_with_grass", CONTENT_AIR);
|
||||
getIdFromNrBacklog(&c_filler, "mapgen_dirt", CONTENT_AIR);
|
||||
getIdFromNrBacklog(&c_top, "mapgen_stone", CONTENT_AIR);
|
||||
getIdFromNrBacklog(&c_filler, "mapgen_stone", CONTENT_AIR);
|
||||
getIdFromNrBacklog(&c_stone, "mapgen_stone", CONTENT_AIR);
|
||||
getIdFromNrBacklog(&c_water_top, "mapgen_water_source", CONTENT_AIR);
|
||||
getIdFromNrBacklog(&c_water, "mapgen_water_source", CONTENT_AIR);
|
||||
|
Reference in New Issue
Block a user