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Biome API: Make fallback biome stone and water, disable filler
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@@ -374,8 +374,8 @@ Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef)
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Biome *b = BiomeManager::create(biometype);
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b->name = getstringfield_default(L, index, "name", "");
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b->depth_top = getintfield_default(L, index, "depth_top", 1);
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b->depth_filler = getintfield_default(L, index, "depth_filler", 2);
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b->depth_top = getintfield_default(L, index, "depth_top", 0);
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b->depth_filler = getintfield_default(L, index, "depth_filler", -31000);
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b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0);
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b->y_min = getintfield_default(L, index, "y_min", -31000);
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b->y_max = getintfield_default(L, index, "y_max", 31000);
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