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Method add_pos for object/player (#14126)
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@@ -73,6 +73,9 @@ private:
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// set_pos(self, pos)
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static int l_set_pos(lua_State *L);
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// add_pos(self, pos)
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static int l_add_pos(lua_State *L);
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// move_to(self, pos, continuous)
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static int l_move_to(lua_State *L);
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