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Method add_pos for object/player (#14126)
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@@ -1961,6 +1961,13 @@ void Server::SendMovePlayer(session_t peer_id)
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Send(&pkt);
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}
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void Server::SendMovePlayerRel(session_t peer_id, const v3f &added_pos)
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{
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NetworkPacket pkt(TOCLIENT_MOVE_PLAYER_REL, 0, peer_id);
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pkt << added_pos;
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Send(&pkt);
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}
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void Server::SendPlayerFov(session_t peer_id)
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{
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NetworkPacket pkt(TOCLIENT_FOV, 4 + 1 + 4, peer_id);
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