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Method add_pos for object/player (#14126)
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@@ -364,6 +364,7 @@ public:
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void SendPlayerBreath(PlayerSAO *sao);
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void SendInventory(PlayerSAO *playerSAO, bool incremental);
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void SendMovePlayer(session_t peer_id);
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void SendMovePlayerRel(session_t peer_id, const v3f &added_pos);
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void SendPlayerSpeed(session_t peer_id, const v3f &added_vel);
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void SendPlayerFov(session_t peer_id);
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