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Properly and efficiently use split utility headers

This commit is contained in:
Perttu Ahola
2012-06-17 02:40:36 +03:00
parent 1bc37d576c
commit d0ea6f9920
73 changed files with 130 additions and 159 deletions

View File

@@ -36,9 +36,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// For IGameCallback
#include "guiPauseMenu.h"
#include "gettext.h"
#include "utility.h"
#include "tile.h" // getTexturePath
#include "filesys.h"
#include "util/string.h"
struct CreateWorldDestMainMenu : public CreateWorldDest
{