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Switch MapBlock compression to zstd (#10788)
* Add zstd support. * Rearrange serialization order * Compress entire mapblock Co-authored-by: sfan5 <sfan5@live.de>
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@@ -20,7 +20,7 @@ COPY textures /usr/src/minetest/textures
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WORKDIR /usr/src/minetest
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RUN apk add --no-cache git build-base cmake sqlite-dev curl-dev zlib-dev \
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RUN apk add --no-cache git build-base cmake sqlite-dev curl-dev zlib-dev zstd-dev \
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gmp-dev jsoncpp-dev postgresql-dev ninja luajit-dev ca-certificates && \
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git clone --depth=1 -b ${MINETEST_GAME_VERSION} https://github.com/minetest/minetest_game.git ./games/minetest_game && \
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rm -fr ./games/minetest_game/.git
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