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Fix typos and en_US/en_GB inconsistency in various files (#12902)
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@@ -53,7 +53,7 @@ Camera::Camera(MapDrawControl &draw_control, Client *client, RenderingEngine *re
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{
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auto smgr = rendering_engine->get_scene_manager();
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// note: making the camera node a child of the player node
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// would lead to unexpected behaviour, so we don't do that.
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// would lead to unexpected behavior, so we don't do that.
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m_playernode = smgr->addEmptySceneNode(smgr->getRootSceneNode());
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m_headnode = smgr->addEmptySceneNode(m_playernode);
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m_cameranode = smgr->addCameraSceneNode(smgr->getRootSceneNode());
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@@ -418,7 +418,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 tool_reload_ratio)
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v3f abs_cam_up;
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m_headnode->getAbsoluteTransformation().rotateVect(abs_cam_up, rel_cam_up);
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// Seperate camera position for calculation
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// Separate camera position for calculation
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v3f my_cp = m_camera_position;
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// Reposition the camera for third person view
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