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Fix typos and en_US/en_GB inconsistency in various files (#12902)
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@@ -787,7 +787,7 @@ void MapblockMeshGenerator::drawGlasslikeFramedNode()
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aabb3f(-a, b, -a, a, a, -b), // z-
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};
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// tables of neighbour (connect if same type and merge allowed),
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// tables of neighbor (connect if same type and merge allowed),
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// checked with g_26dirs
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// 1 = connect, 0 = face visible
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@@ -802,7 +802,7 @@ void MapblockMeshGenerator::drawGlasslikeFramedNode()
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{1,1,1,1,1,1, 1,1,1,1, 1,1,1,1, 1,1,1,1};
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const bool *check_nb = check_nb_all;
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// neighbours checks for frames visibility
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// neighbors checks for frames visibility
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if (H_merge || V_merge) {
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if (!H_merge)
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check_nb = check_nb_vertical; // vertical-only merge
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