mirror of
https://github.com/luanti-org/luanti.git
synced 2025-11-08 11:05:28 +01:00
Fix typos and en_US/en_GB inconsistency in various files (#12902)
This commit is contained in:
@@ -528,7 +528,7 @@ void CavesRandomWalk::carveRoute(v3f vec, float f, bool randomize_xz)
|
||||
if (use_biome_liquid) {
|
||||
liquidnode = c_biome_liquid;
|
||||
} else {
|
||||
// If cave liquid not defined by biome, fallback to old hardcoded behaviour.
|
||||
// If cave liquid not defined by biome, fallback to old hardcoded behavior.
|
||||
// TODO 'np_caveliquids' is deprecated and should eventually be removed.
|
||||
// Cave liquids are now defined and located using biome definitions.
|
||||
float nval = NoisePerlin3D(np_caveliquids, startp.X,
|
||||
|
||||
Reference in New Issue
Block a user