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Fix typos and en_US/en_GB inconsistency in various files (#12902)
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@@ -213,10 +213,10 @@ enum NodeDrawType
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// paramtype2 = "meshoptions" allows various forms, sizes and
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// vertical and horizontal random offsets.
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NDT_PLANTLIKE,
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// Fenceposts that connect to neighbouring fenceposts with horizontal bars
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// Fenceposts that connect to neighboring fenceposts with horizontal bars
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NDT_FENCELIKE,
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// Selects appropriate junction texture to connect like rails to
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// neighbouring raillikes.
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// neighboring raillikes.
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NDT_RAILLIKE,
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// Custom Lua-definable structure of multiple cuboids
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NDT_NODEBOX,
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@@ -225,7 +225,7 @@ enum NodeDrawType
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// Uses 3 textures, one for frames, second for faces,
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// optional third is a 'special tile' for the liquid.
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NDT_GLASSLIKE_FRAMED,
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// Draw faces slightly rotated and only on neighbouring nodes
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// Draw faces slightly rotated and only on neighboring nodes
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NDT_FIRELIKE,
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// Enabled -> ndt_glasslike_framed, disabled -> ndt_glasslike
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NDT_GLASSLIKE_FRAMED_OPTIONAL,
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