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Group sparse mesh buffers over entire scene for rendering

This commit is contained in:
sfan5
2024-12-11 14:44:49 +01:00
parent 612d4f9656
commit d2a7875b5b
11 changed files with 267 additions and 144 deletions

View File

@@ -13,7 +13,7 @@ namespace video
/// OpenGL 3+ driver
///
/// For OpenGL 3.2 and higher. Compatibility profile is required currently.
class COpenGL3Driver : public COpenGL3DriverBase
class COpenGL3Driver final : public COpenGL3DriverBase
{
friend IVideoDriver *createOpenGL3Driver(const SIrrlichtCreationParameters &params, io::IFileSystem *io, IContextManager *contextManager);