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Code modernization: src/m* (part 3)
* empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * remove some unused headers in some cpp variable
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@@ -32,7 +32,7 @@ struct CachedMapBlockData
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int refcount_from_queue = 0;
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std::time_t last_used_timestamp = std::time(0);
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CachedMapBlockData() {}
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CachedMapBlockData() = default;
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~CachedMapBlockData();
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};
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@@ -45,7 +45,7 @@ struct QueuedMeshUpdate
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v3s16 crack_pos;
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MeshMakeData *data = nullptr; // This is generated in MeshUpdateQueue::pop()
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QueuedMeshUpdate(){};
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QueuedMeshUpdate() = default;
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~QueuedMeshUpdate();
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};
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@@ -105,7 +105,7 @@ struct MeshUpdateResult
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MapBlockMesh *mesh = nullptr;
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bool ack_block_to_server = false;
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MeshUpdateResult() {}
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MeshUpdateResult() = default;
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};
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class MeshUpdateThread : public UpdateThread
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