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minecraft-style water done (but no texture animation or sound)
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@@ -97,7 +97,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#define MAX_OBJECTDATA_SIZE 450
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#define WATER_LEVEL (0)
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/*
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This is good to be a bit different than 0 so that water level
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is not between to MapBlocks
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*/
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#define WATER_LEVEL 3
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// Length of cracking animation in count of images
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#define CRACK_ANIMATION_LENGTH 5
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