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Use C++11 mutexes only (remove compat code) (#5922)
* Fix event LINT & remove default constructor/destructors * remove compat code & modernize autolock header
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@@ -320,7 +320,7 @@ private:
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// The first position contains a dummy shader.
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std::vector<ShaderInfo> m_shaderinfo_cache;
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// The former container is behind this mutex
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Mutex m_shaderinfo_cache_mutex;
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std::mutex m_shaderinfo_cache_mutex;
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// Queued shader fetches (to be processed by the main thread)
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RequestQueue<std::string, u32, u8, u8> m_get_shader_queue;
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