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mirror of https://github.com/luanti-org/luanti.git synced 2025-12-15 11:35:22 +01:00

Move serialisation code out of sound_spec.h

This commit is contained in:
cx384
2025-11-30 15:19:04 +01:00
parent 5a799b9b24
commit d4c3529af7
10 changed files with 34 additions and 22 deletions

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@@ -12,6 +12,7 @@
#include "scripting_server.h"
#include "server.h"
#include "serverenvironment.h"
#include "util/serialize.h"
LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &data)
: UnitSAO(env, pos)

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@@ -10,6 +10,7 @@
#include "server.h"
#include "serverenvironment.h"
#include "settings.h"
#include "util/serialize.h"
PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_,
bool is_singleplayer):

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@@ -3,6 +3,7 @@
// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
#include "rollback.h"
#include "exceptions.h"
#include <list>
#include "log.h"
#include "gamedef.h"