mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 00:25:19 +02:00
Passwords - password entry at main menu, stored and checked by server
This commit is contained in:
19
src/game.cpp
19
src/game.cpp
@@ -634,6 +634,7 @@ void the_game(
|
||||
gui::IGUIFont* font,
|
||||
std::string map_dir,
|
||||
std::string playername,
|
||||
std::string password,
|
||||
std::string address,
|
||||
u16 port,
|
||||
std::wstring &error_message
|
||||
@@ -689,7 +690,7 @@ void the_game(
|
||||
*/
|
||||
|
||||
std::cout<<DTIME<<"Creating client"<<std::endl;
|
||||
Client client(device, playername.c_str(), draw_control);
|
||||
Client client(device, playername.c_str(), password, draw_control);
|
||||
|
||||
Address connect_address(0,0,0,0, port);
|
||||
try{
|
||||
@@ -728,6 +729,10 @@ void the_game(
|
||||
could_connect = true;
|
||||
break;
|
||||
}
|
||||
if(client.accessDenied())
|
||||
{
|
||||
break;
|
||||
}
|
||||
// Wait for 10 seconds
|
||||
if(time_counter >= 10.0)
|
||||
{
|
||||
@@ -756,8 +761,16 @@ void the_game(
|
||||
|
||||
if(could_connect == false)
|
||||
{
|
||||
std::cout<<DTIME<<"Timed out."<<std::endl;
|
||||
error_message = L"Connection timed out.";
|
||||
if(client.accessDenied())
|
||||
{
|
||||
error_message = L"Access denied. Check your password and try again.";
|
||||
std::cout<<DTIME<<"Access denied."<<std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
error_message = L"Connection timed out.";
|
||||
std::cout<<DTIME<<"Timed out."<<std::endl;
|
||||
}
|
||||
gui_loadingtext->remove();
|
||||
return;
|
||||
}
|
||||
|
Reference in New Issue
Block a user