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Various code improvements
* Camera: Fix division by 0 after view bobbing * Remove ignored constness * Connection: Improve window size range limits
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@@ -336,7 +336,7 @@ public:
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}
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private:
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// -1 if not found
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const s32 getListIndex(const std::string &name) const;
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s32 getListIndex(const std::string &name) const;
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std::vector<InventoryList*> m_lists;
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IItemDefManager *m_itemdef;
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