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Various code improvements
* Camera: Fix division by 0 after view bobbing * Remove ignored constness * Connection: Improve window size range limits
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@@ -84,7 +84,7 @@ RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
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}
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const RemotePlayerChatResult RemotePlayer::canSendChatMessage()
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RemotePlayerChatResult RemotePlayer::canSendChatMessage()
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{
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// Rate limit messages
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u32 now = time(NULL);
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