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Add LuaVoxelManip
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@@ -109,6 +109,10 @@ private:
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// minetest.get_perlin_map(noiseparams, size)
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// returns world-specific PerlinNoiseMap
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static int l_get_perlin_map(lua_State *L);
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// minetest.get_voxel_manip()
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// returns world-specific voxel manipulator
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static int l_get_voxel_manip(lua_State *L);
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// minetest.clear_objects()
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// clear all objects in the environment
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