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CraftItem rework and Lua interface
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@@ -51,7 +51,6 @@ public:
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std::string getStaticData();
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InventoryItem* createInventoryItem();
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void punch(ServerActiveObject *puncher);
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void rightClick(ServerActiveObject *clicker);
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float getMinimumSavedMovement(){ return 0.1*BS; }
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private:
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std::string m_inventorystring;
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