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Clean unit test output
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@@ -364,11 +364,11 @@ public:
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if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
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{
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dstream<<"EXCEPT: VoxelManipulator::getNode(): "
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/*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
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<<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
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<<", index="<<m_area.index(p)
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<<", flags="<<(int)m_flags[m_area.index(p)]
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<<" is inexistent"<<std::endl;
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<<" is inexistent"<<std::endl;*/
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throw InvalidPositionException
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("VoxelManipulator: getNode: inexistent");
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}
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@@ -400,11 +400,11 @@ public:
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if(m_flags[m_area.index(p)] & VOXELFLAG_INEXISTENT)
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{
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dstream<<"EXCEPT: VoxelManipulator::getNode(): "
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/*dstream<<"EXCEPT: VoxelManipulator::getNode(): "
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<<"p=("<<p.X<<","<<p.Y<<","<<p.Z<<")"
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<<", index="<<m_area.index(p)
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<<", flags="<<(int)m_flags[m_area.index(p)]
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<<" is inexistent"<<std::endl;
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<<" is inexistent"<<std::endl;*/
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throw InvalidPositionException
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("VoxelManipulator: getNode: inexistent");
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}
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