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Add minetest.swap_node
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@@ -365,7 +365,7 @@ public:
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// Causes urgent mesh updates (unlike Map::add/removeNodeWithEvent)
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void removeNode(v3s16 p);
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void addNode(v3s16 p, MapNode n);
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void addNode(v3s16 p, MapNode n, bool remove_metadata = true);
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void setPlayerControl(PlayerControl &control);
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