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Show active HW buffers in profiler
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@@ -588,7 +588,7 @@ protected:
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inline void accountHWBufferUpload(u32 size)
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{
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FrameStats.HWBuffersUploaded++;
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FrameStats.HWBuffersUploadedSize += size;
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(void)size;
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}
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inline bool getWriteZBuffer(const SMaterial &material) const
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