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Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}
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@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "filesys.h"
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#include "porting.h"
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#include "collision.h"
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#include "content_mapnode.h"
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Environment::Environment():
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