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Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}
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@@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <sstream>
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#include "main.h"
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#include "serverobject.h"
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#include "content_mapnode.h"
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/*
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InventoryItem
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