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Mgv7: Add option to repeat surface biomes in floatlands

This commit is contained in:
paramat
2017-07-13 21:03:16 +01:00
committed by paramat
parent 49920cfe8d
commit dc9e4517a8
4 changed files with 29 additions and 20 deletions

View File

@@ -23,11 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapgen.h"
//////////// Mapgen V7 flags
#define MGV7_MOUNTAINS 0x01
#define MGV7_RIDGES 0x02
#define MGV7_FLOATLANDS 0x04
#define MGV7_CAVERNS 0x08
/////////////// Mapgen V7 flags
#define MGV7_MOUNTAINS 0x01
#define MGV7_RIDGES 0x02
#define MGV7_FLOATLANDS 0x04
#define MGV7_CAVERNS 0x08
#define MGV7_BIOMEREPEAT 0x10
class BiomeManager;
@@ -35,7 +36,8 @@ extern FlagDesc flagdesc_mapgen_v7[];
struct MapgenV7Params : public MapgenParams {
u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES | MGV7_CAVERNS;
u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES |
MGV7_CAVERNS | MGV7_BIOMEREPEAT;
float cave_width = 0.09f;
s16 large_cave_depth = -33;
s16 lava_depth = -256;