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Ore: Add puff ore type
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27
src/mg_ore.h
27
src/mg_ore.h
@@ -30,17 +30,18 @@ class MMVManip;
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/////////////////// Ore generation flags
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// Use absolute value of height to determine ore placement
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#define OREFLAG_ABSHEIGHT 0x01
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#define OREFLAG_USE_NOISE 0x08
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#define OREFLAG_ABSHEIGHT 0x01
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#define OREFLAG_PUFF_CLIFFS 0x02
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#define OREFLAG_PUFF_ADDITIVE 0x04
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#define OREFLAG_USE_NOISE 0x08
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#define ORE_RANGE_ACTUAL 1
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#define ORE_RANGE_MIRROR 2
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enum OreType {
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ORE_SCATTER,
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ORE_SHEET,
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ORE_PUFF,
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ORE_BLOB,
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ORE_VEIN,
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};
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@@ -95,6 +96,22 @@ public:
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v3s16 nmin, v3s16 nmax, u8 *biomemap);
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};
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class OrePuff : public Ore {
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public:
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static const bool NEEDS_NOISE = true;
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NoiseParams np_puff_top;
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NoiseParams np_puff_bottom;
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Noise *noise_puff_top;
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Noise *noise_puff_bottom;
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OrePuff();
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virtual ~OrePuff();
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virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
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v3s16 nmin, v3s16 nmax, u8 *biomemap);
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};
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class OreBlob : public Ore {
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public:
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static const bool NEEDS_NOISE = true;
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@@ -134,6 +151,8 @@ public:
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return new OreScatter;
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case ORE_SHEET:
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return new OreSheet;
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case ORE_PUFF:
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return new OrePuff;
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case ORE_BLOB:
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return new OreBlob;
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case ORE_VEIN:
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