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Implement proper font handling
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@@ -553,16 +553,7 @@ v2u32 getWindowSize() {
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#ifndef __ANDROID__
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float getDisplayDensity() {
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float gui_scaling = g_settings->getFloat("gui_scaling");
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// using Y here feels like a bug, this needs to be discussed later!
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if (getWindowSize().Y <= 800) {
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return (2.0/3.0) * gui_scaling;
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}
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if (getWindowSize().Y <= 1280) {
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return 1.0 * gui_scaling;
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}
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return (4.0/3.0) * gui_scaling;
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return g_settings->getFloat("screen_dpi")/96.0;
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}
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v2u32 getDisplaySize() {
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