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Scripting WIP
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@@ -24,7 +24,7 @@ typedef struct lua_State lua_State;
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//#include <string>
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lua_State* script_init();
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lua_State* script_deinit(lua_State *L);
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void script_deinit(lua_State *L);
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void script_error(lua_State *L, const char *fmt, ...);
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bool script_load(lua_State *L, const char *path);
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