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Refactor breakages.md

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Bradley Pierce
2024-01-17 19:38:03 -05:00
parent 5e143e1bf4
commit dd1806156e

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This document contains a list of breaking changes to be made in the next major version. This document contains a list of breaking changes to be made in the next major version.
This list is largely advisory and items may be reevaluated once the time comes. This list is largely advisory and items may be reevaluated once the time comes.
* remove attachment space multiplier (*10) * Remove attachment space multiplier (*10)
* remove space multiplier for models (*10) * Remove space multiplier for models (*10)
* remove player gravity multiplier (*2) * Remove player gravity multiplier (*2)
* `get_sky()` returns a table (without arg) * `get_sky()` returns a table (without arg)
* `game.conf` name/id mess * `game.conf` name/id mess
* remove `depends.txt` / `description.txt` (would simplify ContentDB and Minetest code a little) * Remove `depends.txt` / `description.txt` (would simplify ContentDB and Minetest code a little)
* rotate moon texture by 180°, making it coherent with the sun * Rotate moon texture by 180°, making it coherent with the sun
* https://github.com/minetest/minetest/pull/11902 * https://github.com/minetest/minetest/pull/11902
* remove undocumented `set_physics_override(num, num, num)` * Remove undocumented `set_physics_override(num, num, num)`
* remove special handling of `${key}` syntax in metadata values * Remove special handling of `${key}` syntax in metadata values
* remove old_move * Remove `old_move`
* change physics_override `sneak` to disable the speed change and not just the node clipping * Change physics_override `sneak` to disable the speed change and not just the node clipping
* https://github.com/minetest/minetest/issues/13699 * https://github.com/minetest/minetest/issues/13699
* migrate from player names to UUIDs, this would enable renaming of accounts and unicode player names (if desired) * Migrate from player names to UUIDs, this would enable renaming of accounts and unicode player names (if desired)
* harmonize use_texture_alpha between entities & nodes, change default to 'opaque' and remove bool compat code * Harmonize `use_texture_alpha` between entities & nodes, change default to 'opaque' and remove bool compat code
* merge `sound` and `sounds` table in itemdef * Merge `sound` and `sounds` table in itemdef
* remove `DIR_DELIM` from Lua * Remove `DIR_DELIM` from Lua
* stop reading initial properties from bare entity def * Stop reading initial properties from bare entity def.