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Add on_deactivate callback for luaentities (#10723)
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@@ -531,7 +531,7 @@ bool PlayerSAO::setWieldedItem(const ItemStack &item)
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void PlayerSAO::disconnected()
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{
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m_peer_id = PEER_ID_INEXISTENT;
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m_pending_removal = true;
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markForRemoval();
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}
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void PlayerSAO::unlinkPlayerSessionAndSave()
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