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fix: some code tidy about includes & irr namespaces
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@@ -29,7 +29,7 @@ public:
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TestClientActiveObject() : ClientActiveObject(0, nullptr, nullptr) {}
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~TestClientActiveObject() = default;
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ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_TEST; }
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virtual void addToScene(ITextureSource *tsrc, irr::scene::ISceneManager *smgr) {}
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virtual void addToScene(ITextureSource *tsrc, scene::ISceneManager *smgr) {}
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};
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class TestClientActiveObjectMgr : public TestBase
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