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Improved Player Physics
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@@ -602,6 +602,7 @@ private:
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Static send methods
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*/
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static void SendMovement(con::Connection &con, u16 peer_id);
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static void SendHP(con::Connection &con, u16 peer_id, u8 hp);
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static void SendAccessDenied(con::Connection &con, u16 peer_id,
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const std::wstring &reason);
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