1
0
mirror of https://github.com/luanti-org/luanti.git synced 2025-10-26 21:35:28 +01:00

Make advanced settings noiseparams strings translatable (#8062)

Various minor language improvements in settingtypes.txt.
This commit is contained in:
Wuzzy
2019-01-20 19:49:17 +01:00
committed by Paramat
parent 9512c2986e
commit df6670b28a
5 changed files with 35 additions and 28 deletions

View File

@@ -1602,7 +1602,7 @@
# high_precision_fpu = true
# Changes the main menu UI:
# - Full: Multple singleplayer worlds, game choice, texture pack chooser, etc.
# - Full: Multiple singleplayer worlds, game choice, texture pack chooser, etc.
# - Simple: One singleplayer world, no game or texture pack choosers. May be
# necessary for smaller screens.
# - Auto: Simple on Android, full on everything else.
@@ -2382,7 +2382,7 @@
# flags = eased
# }
# 2D noise that controls the size/occurance of rolling hills.
# 2D noise that controls the size/occurrence of rolling hills.
# type: noise_params_2d
# mgcarpathian_np_hills_terrain = {
# offset = 1,
@@ -2395,7 +2395,7 @@
# flags = eased
# }
# 2D noise that controls the size/occurance of ridged mountain ranges.
# 2D noise that controls the size/occurrence of ridged mountain ranges.
# type: noise_params_2d
# mgcarpathian_np_ridge_terrain = {
# offset = 1,
@@ -2408,7 +2408,7 @@
# flags = eased
# }
# 2D noise that controls the size/occurance of step mountain ranges.
# 2D noise that controls the size/occurrence of step mountain ranges.
# type: noise_params_2d
# mgcarpathian_np_step_terrain = {
# offset = 1,
@@ -2786,7 +2786,7 @@
# Map generation attributes specific to Mapgen Valleys.
# 'altitude_chill': Reduces heat with altitude.
# 'humid_rivers': Increases humidity around rivers and where water pools.
# 'humid_rivers': Increases humidity around rivers.
# 'vary_river_depth': If enabled, low humidity and high heat causes rivers
# to become shallower and occasionally dry.
# 'altitude_dry': Reduces humidity with altitude.