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Make advanced settings noiseparams strings translatable (#8062)
Various minor language improvements in settingtypes.txt.
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@@ -1602,7 +1602,7 @@
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# high_precision_fpu = true
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# Changes the main menu UI:
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# - Full: Multple singleplayer worlds, game choice, texture pack chooser, etc.
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# - Full: Multiple singleplayer worlds, game choice, texture pack chooser, etc.
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# - Simple: One singleplayer world, no game or texture pack choosers. May be
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# necessary for smaller screens.
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# - Auto: Simple on Android, full on everything else.
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@@ -2382,7 +2382,7 @@
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# flags = eased
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# }
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# 2D noise that controls the size/occurance of rolling hills.
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# 2D noise that controls the size/occurrence of rolling hills.
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# type: noise_params_2d
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# mgcarpathian_np_hills_terrain = {
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# offset = 1,
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@@ -2395,7 +2395,7 @@
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# flags = eased
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# }
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# 2D noise that controls the size/occurance of ridged mountain ranges.
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# 2D noise that controls the size/occurrence of ridged mountain ranges.
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# type: noise_params_2d
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# mgcarpathian_np_ridge_terrain = {
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# offset = 1,
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@@ -2408,7 +2408,7 @@
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# flags = eased
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# }
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# 2D noise that controls the size/occurance of step mountain ranges.
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# 2D noise that controls the size/occurrence of step mountain ranges.
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# type: noise_params_2d
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# mgcarpathian_np_step_terrain = {
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# offset = 1,
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@@ -2786,7 +2786,7 @@
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# Map generation attributes specific to Mapgen Valleys.
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# 'altitude_chill': Reduces heat with altitude.
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# 'humid_rivers': Increases humidity around rivers and where water pools.
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# 'humid_rivers': Increases humidity around rivers.
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# 'vary_river_depth': If enabled, low humidity and high heat causes rivers
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# to become shallower and occasionally dry.
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# 'altitude_dry': Reduces humidity with altitude.
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