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Add unit tests for SAO load / unload behaviour
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@@ -1642,7 +1642,8 @@ void ServerEnvironment::step(float dtime)
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}
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// Send outdated detached inventories
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m_server->sendDetachedInventories(PEER_ID_INEXISTENT, true);
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if (!m_players.empty())
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m_server->sendDetachedInventories(PEER_ID_INEXISTENT, true);
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// Notify mods of modified mapblocks
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if (m_on_mapblocks_changed_receiver.receiving &&
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