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Add control information to player interacts (#4685)
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@@ -197,6 +197,10 @@ public:
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void Send(NetworkPacket* pkt);
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// Helper for handleCommand_PlayerPos and handleCommand_Interact
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void process_PlayerPos(RemotePlayer *player, PlayerSAO *playersao,
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NetworkPacket *pkt);
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// Both setter and getter need no envlock,
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// can be called freely from threads
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void setTimeOfDay(u32 time);
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