mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 08:35:20 +02:00
Fix game pause in singleplayer
This commit is contained in:
@@ -242,6 +242,8 @@ public:
|
||||
void acceptInput(FormspecQuitMode quitmode);
|
||||
bool preprocessEvent(const SEvent& event);
|
||||
bool OnEvent(const SEvent& event);
|
||||
bool doPause;
|
||||
bool pausesGame() { return doPause; }
|
||||
|
||||
GUITable* getTable(std::wstring tablename);
|
||||
|
||||
|
Reference in New Issue
Block a user