1
0
mirror of https://github.com/luanti-org/luanti.git synced 2025-10-13 08:35:20 +02:00

Fix game pause in singleplayer

This commit is contained in:
BlockMen
2014-03-13 14:06:18 +01:00
parent 03297acbf4
commit e4d1970abf
3 changed files with 8 additions and 0 deletions

View File

@@ -242,6 +242,8 @@ public:
void acceptInput(FormspecQuitMode quitmode);
bool preprocessEvent(const SEvent& event);
bool OnEvent(const SEvent& event);
bool doPause;
bool pausesGame() { return doPause; }
GUITable* getTable(std::wstring tablename);