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Custom collision boxes node property.
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@@ -233,6 +233,7 @@ void ContentFeatures::reset()
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damage_per_second = 0;
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node_box = NodeBox();
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selection_box = NodeBox();
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collision_box = NodeBox();
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waving = 0;
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legacy_facedir_simple = false;
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legacy_wallmounted = false;
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@@ -303,6 +304,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version)
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// Stuff below should be moved to correct place in a version that otherwise changes
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// the protocol version
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os<<serializeString(mesh);
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collision_box.serialize(os, protocol_version);
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}
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void ContentFeatures::deSerialize(std::istream &is)
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@@ -372,6 +374,7 @@ void ContentFeatures::deSerialize(std::istream &is)
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// Stuff below should be moved to correct place in a version that
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// otherwise changes the protocol version
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mesh = deSerializeString(is);
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collision_box.deSerialize(is);
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}catch(SerializationError &e) {};
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}
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