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Fix various cases of double-escaped error messages
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@@ -62,8 +62,8 @@ function ui.update()
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-- handle errors
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if gamedata ~= nil and gamedata.reconnect_requested then
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local error_message = core.formspec_escape(
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gamedata.errormessage or fgettext("<none available>"))
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local error_message = core.formspec_escape(gamedata.errormessage)
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or fgettext("<none available>")
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formspec = {
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"size[14,8]",
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"real_coordinates[true]",
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