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Fix various cases of double-escaped error messages
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@@ -284,7 +284,7 @@ local function main_button_handler(this, fields, name, tabdata)
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if selected == nil or gamedata.selected_world == 0 then
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gamedata.errormessage =
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fgettext("No world created or selected!")
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fgettext_ne("No world created or selected!")
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return true
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end
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