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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-14 17:15:21 +02:00

Async environment for mods to do concurrent tasks (#11131)

This commit is contained in:
sfan5
2022-05-02 20:55:04 +02:00
parent 663c936428
commit e7659883cc
38 changed files with 1646 additions and 48 deletions

View File

@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_internal.h"
#include "common/c_converter.h"
#include "common/c_content.h"
#include "common/c_packer.h"
#include "cpp_api/s_base.h"
#include "cpp_api/s_security.h"
#include "scripting_server.h"
@@ -526,6 +527,76 @@ int ModApiServer::l_notify_authentication_modified(lua_State *L)
return 0;
}
// do_async_callback(func, params, mod_origin)
int ModApiServer::l_do_async_callback(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
ServerScripting *script = getScriptApi<ServerScripting>(L);
luaL_checktype(L, 1, LUA_TFUNCTION);
luaL_checktype(L, 2, LUA_TTABLE);
luaL_checktype(L, 3, LUA_TSTRING);
call_string_dump(L, 1);
size_t func_length;
const char *serialized_func_raw = lua_tolstring(L, -1, &func_length);
PackedValue *param = script_pack(L, 2);
std::string mod_origin = readParam<std::string>(L, 3);
u32 jobId = script->queueAsync(
std::string(serialized_func_raw, func_length),
param, mod_origin);
lua_settop(L, 0);
lua_pushinteger(L, jobId);
return 1;
}
// register_async_dofile(path)
int ModApiServer::l_register_async_dofile(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
std::string path = readParam<std::string>(L, 1);
CHECK_SECURE_PATH(L, path.c_str(), false);
// Find currently running mod name (only at init time)
lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
if (!lua_isstring(L, -1))
return 0;
std::string modname = readParam<std::string>(L, -1);
getServer(L)->m_async_init_files.emplace_back(modname, path);
lua_pushboolean(L, true);
return 1;
}
// serialize_roundtrip(value)
// Meant for unit testing the packer from Lua
int ModApiServer::l_serialize_roundtrip(lua_State *L)
{
NO_MAP_LOCK_REQUIRED;
int top = lua_gettop(L);
auto *pv = script_pack(L, 1);
if (top != lua_gettop(L))
throw LuaError("stack values leaked");
#ifndef NDEBUG
script_dump_packed(pv);
#endif
top = lua_gettop(L);
script_unpack(L, pv);
delete pv;
if (top + 1 != lua_gettop(L))
throw LuaError("stack values leaked");
return 1;
}
void ModApiServer::Initialize(lua_State *L, int top)
{
API_FCT(request_shutdown);
@@ -559,4 +630,18 @@ void ModApiServer::Initialize(lua_State *L, int top)
API_FCT(remove_player);
API_FCT(unban_player_or_ip);
API_FCT(notify_authentication_modified);
API_FCT(do_async_callback);
API_FCT(register_async_dofile);
API_FCT(serialize_roundtrip);
}
void ModApiServer::InitializeAsync(lua_State *L, int top)
{
API_FCT(get_worldpath);
API_FCT(is_singleplayer);
API_FCT(get_current_modname);
API_FCT(get_modpath);
API_FCT(get_modnames);
}